Escape From Hell

Escape From Hell is a 2D rouge-like game.  You play as a slime that tries to escape from the levels of hell and killing demons along the way.

Game Engine: Unity

I was the gameplay programmer and I worked on these things.

  • Player Controller
  • Player character
  • Created a scene manager
  • Fixed UI bugs
  • Interactables (doors, traps, potions)
  • Created a few weapons (Rifle, Sniper Rifle)

Avoid Traps

Kill Demons

GitHub

Controls –

WASD – Movement

E – Pick up items, go through doors

Left Click – Use current weapon

Right Click – use current consumable

Primary Weapons: 1, 2, 3

Consumables: 4, 5, 6

Programmed by:

Alberto Robledo

Jakub Stopyra

Kevin Johannes Sutrisno

Shane King

Tedo Pranowo

Art by: Kevin Johannes Sutrisno

Music: Generated by Wolfram Tones