Escape From Hell is a 2D rouge-like game. You play as a slime that tries to escape from the levels of hell and killing demons along the way.
Game Engine: Unity
I was the gameplay programmer and I worked on these things.
- Player Controller
- Player character
- Created a scene manager
- Fixed UI bugs
- Interactables (doors, traps, potions)
- Created a few weapons (Rifle, Sniper Rifle)
Avoid Traps
Kill Demons
Controls –
WASD – Movement
E – Pick up items, go through doors
Left Click – Use current weapon
Right Click – use current consumable
Primary Weapons: 1, 2, 3
Consumables: 4, 5, 6
Programmed by:
Alberto Robledo
Jakub Stopyra
Kevin Johannes Sutrisno
Shane King
Tedo Pranowo
Art by: Kevin Johannes Sutrisno
Music: Generated by Wolfram Tones